If You want to create your own game in Virtual Reality & Augmented Reality, Unity Reflect is for You. The Tool which is present gives a real Fell, and most of tools are free, and some are paid, and we can create our own game. Review collected by and hosted on G2.com.
Integrated with the geo-location part will not work correctly. Documentation is slightly sticky. Review collected by and hosted on G2.com.
The Virtual Reality aspect give has real feel. Its geolocation access to connect with the real-world place. Design reviews are best and automated code help a lot to make the game. Review collected by and hosted on G2.com.
Some intro videos are available on the official website on how to use unity reflect should available. Review collected by and hosted on G2.com.
The focus on digital twins by using common 3D production formats in a real time 3d environment with simple to use tools that both artists and programmers can make use of. Review collected by and hosted on G2.com.
More support for VR and simpler ways to update the suite of tools would be ideal. Luckily as Unity engine is very extensible, we use Reflect as one part of the development process and the rest is our own custom tools. Review collected by and hosted on G2.com.
I like the capability it has when it comes to fluidity and ease of use. It is very simple to connect a client to the software and show them a walkthrough, as well as BIM data. Review collected by and hosted on G2.com.
I like it for the most part so there is not many complaints from me. I suppose the price could be offputting for some but I do believe there are free trials and times you may access them. Review collected by and hosted on G2.com.