How to export particles, simulations so as to use them as AR content.
As of now, blender does not provide export for liquid simulations or particle effects like smoke, etc. which would be a better aspect to add to AR experiences.
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Thanks Hitakshi for the answer but that is not possible with particle effects. You can export the effects as alembic file as instances as for the options you suggested there is no mesh data to be exported to be viewed in the formats .glb or .gltf
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